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Old Sep 10, 2007, 04:05 PM // 16:05   #141
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Quote:
Originally Posted by Azrayel
Not to pick apart how you use builds, but I would rather put a self heal in the place of any shadow step for PvE.
You do realize Death's Charge heals and most Promise builds allow for a shadow step and a self-heal.

I'm being build specific in my comment.Most Promise builds rely on Shadow Stepping to assist in getting to the chosen target quickly and easily (no body blocking) and to get to the next target just as quick.

Quote:
Originally Posted by Azrayel
As far as I'm concerned I am responsible for when I need a heal and if the monk does it for me then thats just a plus.
I like that point and well said.

The point for me is many times I can take a mob out faster or negate their damage in other ways, ways which are more beneficial to the team as a whole than a self-heal.While I really like what you just said there I also keep in mind two things:

First it's a team game and I place more importance on playing as part of one as opposed to default self-sufficiency regardless.That could be taken any way you want and is defined by the team dynamic and goal.Many would say a self-heal is a huge part in helping the team as a whole and I far from disagree.

I'm merely stating this is not always the case and self-heals should'nt be considered mandatory.

The mentality that self-heals are always the best way to keep your health up and ease pressure on your monks baffles me it's simply untrue, especially if we are talking class specific Sin heals.

Secondly self heals are not the only way to mitigate damage and a lot of the time taking out a mob sooner or mitigating through skill use can be just as, if not more effective than carrying a self-heal.

I keep that in mind and have found it a far more effective way to play, especially after playing a lot of missions where my self-heal was'nt even touched to the point where I would be worried if I saw a pinged build with a self-heal in certain areas of Guild Wars where DPS or spreading conditions are more of a priority and spike damage is rare.

Then again I'm not of the "just in case" play style.

Each to their own though.

Last edited by fireflyry; Sep 10, 2007 at 04:41 PM // 16:41..
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Old Sep 10, 2007, 04:40 PM // 16:40   #142
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yes, death's charge is a heal, whether it is a good one is debatable. That's why I love guild wars what works for me might not work for you but they are effective non the less.

Back on topic. If Assassin's were the worse class, why are so many people defending. As I said before, I hate playing monk cause I can't that dosen't make them a bad class or make me not want to team with them. Hell, I'd team up with a group of 7 Ritualists for a mission, as long as we had a good chat going and enjoing the game.
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Old Sep 10, 2007, 04:55 PM // 16:55   #143
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To really answer the question at hand and not talk alot of crap:
Quote:
Is this the worst class in the game?
No mesmers are worse. (talking about pve, everyone else seems to be doing so)
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Old Sep 16, 2007, 07:29 PM // 19:29   #144
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Quote:
Originally Posted by haggus71
I mentioned Flashing Blades because, for every person with it that knows how to play a sin, there are a hundred that get it and say, "Look at me! Ima tank =D". It's not the elite that's bad. Unfortunately, it's just been a good indicator of fail. Moebius Strike can be bad, as well, but because of its location, by the time a sin gets there, they tend to know what they're doing.

none of this makes sense. FB is a great elite for pve only second to Moebius. do you even play a sin?

most skills sins get synergize with stances.. because they dont have many stances (worth using) other than dash, FB, and maybe shadow of haste (if you're into that) why do you think sins dont have a pvp IAS skill? its called balance, and if you haven't noticed, we need DEFENSE, not more attacks. FB is a perfectly well chosen skill for pve.

bad players make bad team mates. i dont care if you have any class with the most leet builds. if you suck, you suck. gg.
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Old Sep 17, 2007, 08:11 PM // 20:11   #145
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Quote:
Originally Posted by Mekkakat
most skills sins get synergize with stances...
Erm, what?
Quote:
Originally Posted by Mekkakat
because they dont have many stances (worth using) other than dash, FB, and maybe shadow of haste (if you're into that)
I find myself hard pressed choosing stances! I guess I'm into that. I LOVE Dash, I like Shadow of Haste and now I like Shadow Walk as well. Sins got good stances. Recognize.
Quote:
Originally Posted by Mekkakat
why do you think sins dont have a pvp IAS skill? its called balance, and if you haven't noticed, we need DEFENSE, not more attacks...
Again, no. Sin do not get a PvP IAS because it would make them too damn powerful. Which is why you'd strive to get just this; many players 2nd into /R or /W just to get the IAS.
Quote:
Originally Posted by Mekkakat
bad players make bad team mates. i dont care if you have any class with the most leet builds. if you suck, you suck. gg.
Well said...
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Old Sep 17, 2007, 10:27 PM // 22:27   #146
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Quote:
Originally Posted by Bobby2
Erm, what?
I find myself hard pressed choosing stances! I guess I'm into that. I LOVE Dash, I like Shadow of Haste and now I like Shadow Walk as well. Sins got good stances. Recognize.
Again, no. Sin do not get a PvP IAS because it would make them too damn powerful. Which is why you'd strive to get just this; many players 2nd into /R or /W just to get the IAS.
Well said...
lol sorry Bobby 2, i really need to learn how to type lol...

i meant, sins have many moves that synergize well with stances, meaning they can use long lasting, precast enchantments/skills (critical eye, crit def, crit agi, way of perfection.. whatever you're into) while being able to use the few stances they have, without canceling them by accident.

for instance, FB, or Way of the Assassin. thats all.
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Old Sep 18, 2007, 01:56 PM // 13:56   #147
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Why this thread isn't closed yet? There is NO bad class ;d
Paragons - I always have at least 1 para hero in my team. Support + shouts/chants + huge dmg + 80 AL = FTW
Mesmers - As a Mesmer I got almost to end of NF, I finished GWEN... And it's kickbutt profession. You just need to know how to use it. Same why some people think that necros are bad, because they don't know how to use them.
Dervishes - Rotflmao. And that's it.
Assassins - Great in PvE (massive damage AoE thanks to Moebius + Death Blossom or a focused damage for a boss/harder targets), even better in PvP.
Just because some stupid people in PuGs don't take some professions that doesn't mean those profs are bad.
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Old Sep 18, 2007, 10:56 PM // 22:56   #148
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Wow, i cant stand the people here saying Rits suck. I at first didnt like them, but after playing a healer/support rit, i saw how good they actually were. Maybe if you took the time to learn builds youd see. Dont bother trying to convince the impossible people here that a class is good, they always view themselves as right, and everyone else wrong. And really, if you say a class sucks, its probably you that sucks with it and rage quits in RA... ALL CLASSES HAVE COUNTERS AND ADVANTAGES STFU.
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Old Sep 19, 2007, 12:48 AM // 00:48   #149
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Your over generalizing and trying to take the moral high ground while telling people not to discuss a valid topic that has had 8 pages of interesting posts and points.

The obvious mantra "A class is only as good as the player" has been regurgitated to death and had no constructive merit.It's simple logic some classes are weaker than others in PvE regardless of who's playing it.

Thats the point of the discussion, not class bashing due to inexperience or self righteous egotism.

Capiche'
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Old Sep 19, 2007, 01:18 AM // 01:18   #150
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Is there also a thread

"Is this (Assassin) the best class in the game?"
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Old Sep 19, 2007, 09:23 AM // 09:23   #151
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Yeah but it got locked!
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Old Sep 19, 2007, 08:26 PM // 20:26   #152
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I think such a discussion would be far more productive. Could u direct me to it? Search did not work out for me
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Old Sep 19, 2007, 10:22 PM // 22:22   #153
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It doesn't exsist.
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Old Sep 20, 2007, 12:50 AM // 00:50   #154
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I really think this thread could produce some good discussion if we got over a few things:

1. No mindless class bashing. "ritualists suck" is not an argument.

2. No mindless class praising. "mesmers rule" in not an argument.

3. Provide real reasons. "I can beat PvE with my paragon" is not a reason why paragons are a good class. a team of seven could beat everything without you.

4. This is not PvP discussion. "...but mesmers can shutdown the enemy monk in GvG" has no place here.

5. This in not a 1v1 discussion. "my assassin can beat anything" has no place anywhere.
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Old Sep 20, 2007, 01:32 AM // 01:32   #155
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Quote:
Originally Posted by Mekkakat
lol sorry Bobby 2, i really need to learn how to type lol...

i meant, sins have many moves that synergize well with stances, meaning they can use long lasting, precast enchantments/skills (critical eye, crit def, crit agi, way of perfection.. whatever you're into) while being able to use the few stances they have, without canceling them by accident.

for instance, FB, or Way of the Assassin. thats all.
sins aren't supposed to tank they lets tanks go in and slaughter the stragglers and get out i can play a sin w/o ANY heals just fine in RA's and i can play one w/ heals i actully like mine without heals cause all i do is go for the monk if i get the kill i'm good. critical eye + critical defenses is a plain waste i think...oh well i'll kill your monk while you're casting those enchs
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Old Sep 20, 2007, 04:25 AM // 04:25   #156
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Quote:
Originally Posted by Age Of The Poon
sins aren't supposed to tank they lets tanks go in and slaughter the stragglers and get out i can play a sin w/o ANY heals just fine in RA's and i can play one w/ heals i actully like mine without heals cause all i do is go for the monk if i get the kill i'm good. critical eye + critical defenses is a plain waste i think...oh well i'll kill your monk while you're casting those enchs
Critical Eye is skill, no casting time there. I think CE is pretty good... just never worth a slot in my builds
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Old Sep 23, 2007, 03:52 AM // 03:52   #157
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Quote:
Originally Posted by BlackSephir
Yup. I decided to refresh my old Temple Strike build today and have some fun in RA.
Helpless monks, eles, necros- priceless ;d
Can you PM me the build? I need to find a good temple strike build.

Also on topic sins are really good when not blinded or locked down. but thay pretty much goes for any class they are good if not locked down. I have just noticed it more with sin than the other classesm
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Old Sep 23, 2007, 01:24 PM // 13:24   #158
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Though I like the Assassin. My first char at lvl20 and I'm determined to get him through Factions. I just don't think the class lends well to a player's inexperience.

With me I feel encourage to go into a battle and act like a tank for most of the time, because a lot of the skills are melee based. Even when I do dart in and out to recover, it doesn't seem like I can get away or decent enough cover if there is a high-level caster/projectile based enemy.

Though on the other hand the Assassin's flaws are fairly obvious and after a while most players can learn to base their builds and strategy around that.
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Old Sep 23, 2007, 04:31 PM // 16:31   #159
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It's a class that requires intelligence to use, unlike when someone picks it just because it's cool, and it is, i'm not denying the coolness of a guy running round knifing people, but you have to be pretty good at tactics, unlike in some classes, where you've just got to run in and hack *coughwarriorcough*, seems to me, to many little kids who think the guy with the dagger looks cool are charging in, only to realise the armour is about as useful as a chocolate fireguard, and get mullered.
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Old Sep 23, 2007, 04:54 PM // 16:54   #160
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Quote:
Originally Posted by DudeManOzzy
where you've just got to run in and hack *coughwarriorcough*
Any idiot can run his finger down 1234567 and hope for a kill.
Not every idiot can always hit his Bull's Strike, or know when to Frenzy.
It's harder to play a *good* warrior.
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